A subscription label gives Upper Room 2, 31 Reedlight Lane, above an instrument-repair shop.
Caldris Ordel
Appraiser / Records Clerk

FILE 03 · BONDED EXCHANGE
- Armor class
- 12
- Hit points
- 17
- Initiative
- +2
- Perception
- 13 passive
AC 12 (unarmored 10 + Dex 2; 15 while Mage Armor is active)
Speed 30 ft. · Initiative +2 · Senses: Darkvision 60 ft.; passive Perception 13.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Saves: INT +5, WIS +3. Skills: Arcana +7 (Expertise), Investigation +5, History +5, Perception +3. Tools: Jeweler’s Tools +5 (INT).
D&D 5e (2024) · Compact creature card · Only printed capabilities apply.
01 / Attacks
Choose one action below.
Dagger
+4 to hit; reach 5 ft. or thrown 20/60 ft.; one target. Hit: 1d4+2 Piercing.
Ray of Frost (cantrip; Magic action, V/S)
+5 to hit, range 60 ft., one creature; 1d8 Cold and Speed −10 ft. until the start of the appraiser’s next turn.
02 / Capabilities
Spellcasting — INT, attack +5, DC 13
Slots: 1st □□□□; 2nd □□, restored by Long Rest. Reduced class repertoire: two leveled spells and Ray of Frost; lineage magic below is separate. No pre-cast spell is assumed.
Mage Armor (1st; Magic action, V/S/M)
Touch a willing unarmored creature; AC becomes 13 + Dex for 8 hours (self: 15). Ends if it dons armor. Costs a slot; a 2nd-level slot adds no benefit.
Invisibility (2nd; Magic action, V/S/M; concentration ≤1 hour)
A touched creature becomes Invisible. Ends immediately after that creature makes an attack roll, deals damage or casts a spell. Does not silence movement or automatically Hide it.
High Elf magic (INT)
Detect Magic: once/Long Rest without a slot, or spend a slot; Magic action, V/S, concentration ≤10 minutes. Sense magical effects within 30 ft.; a further Magic action reveals auras on visible bearers and a spell effect’s school. Blocked by 1 ft. stone/dirt/wood, 1 in. metal, or thin lead. Prestidigitation at will: action, V/S, 10 ft.; harmless minor effects such as cleaning ≤1 cubic ft.
Arcane Recovery — once/Long Rest
After a Short Rest studying the spellbook, recover two 1st-level slots or one 2nd-level slot.
Fey Ancestry / Trance
Advantage on saves to avoid/end Charmed; magic cannot put this elf to sleep. Four hours of conscious Trance can complete a Long Rest. Keen Senses and Scholar are included in Perception and Arcana.
03 / Routine
| State | Hours | Location |
|---|---|---|
| Work — awake, on duty | 09:00–16:00 | At bank, on premises |
| Awake off duty | 07:00–09:00 and 16:00–23:00 | Away from bank, including travel |
| Rest / Trance | 23:00–07:00 | At home, off premises |
Civilians are at the bank while working. Off-duty time is away from the bank and includes travel. The home rest window includes at least four hours of conscious Trance; it does not imply eight hours of unconsciousness.
Hours repeat daily; overnight ranges cross midnight. These are ordinary-day expectations. Presence, absence and awareness can vary.
04 / Intelligence
A public exhibition catalogue credits Caldris and an independent auction valuer with a jointly prepared display of repaired ceramics.
At that display, Caldris asked visitors to distinguish an original object from its later repairs; openly separating what is known from what is reconstructed may be useful context.
Observed: direct observation. Reported: attributed source. Unconfirmed: not authenticated. Connections establish no guaranteed response.
